HSHOT SPOTSSTEEL DOMINIONHOT SPOTS / CAMPAIGN CONTROL

Company Commander - Second Star League / SLDF (3067)

Second Star League / SLDF · Civil War, 3067; dated source-backed archetype

Print this deck · Back to commander cards

Card A · Company Commander A: Deploy the Arms

Front
COMPANY COMMANDERSECOND STAR LEAGUE / SLDFAORDERSInitiative Phase: Assign MOVE FIRST to your vehicleor infantry with ( M damage, PV), if present.RED1. Objective2. M damage3. TMM4. PVYELLOW1. M damage2. TMM3. PVBLUE1. Objective2. L damage3. TMM4. PVHOT SPOTS · ACES CUSTOM CARD
Back
COMPANY COMMANDERSECOND STAR LEAGUE / SLDFASUPPORT ORDERSOnly spend Battlefield Support cards if they will hit target structure.EMPLACEMENTS24"1. Rear2. M damage3. TMM4. PVARTILLERY1. M damage2. TMM3. PVBSP CARDS1. enemies intemplate2. TMM3. PVSTRATEGY DECISIONSE: If this force's objective is completeC: If you lost more PV than the enemy this turnD: If an enemy is behind any of your unitsB: If any enemy has no armorHOT SPOTS · ACES CUSTOM CARD

Card B · Company Commander B: Apply the Pressure

Front
COMPANY COMMANDERSECOND STAR LEAGUE / SLDFBORDERSInitiative Phase: Add 2 to your initiative roll and assign MOVE LAST to your unit with ( M damage, M damage).RED1. Objective2. Armor3. TMM4. PVYELLOW1. MV2. TMM3. PVBLUE1. Objective2. M damage3. TMM4. PVHOT SPOTS · ACES CUSTOM CARD
Back
COMPANY COMMANDERSECOND STAR LEAGUE / SLDFBSUPPORT ORDERSOnly spend Battlefield Support cards if they will hit target structure.EMPLACEMENTS24"1. Rear2. Armor3. TMM4. PVARTILLERY1. MV2. TMM3. PVBSP CARDS1. enemies intemplate2. TMM3. PVSTRATEGY DECISIONSE: If this force's objective is completeC: If you lost more PV than the enemy this turnD: If an enemy is behind any of your unitsA: If no enemy is within 24 inches of your unitsHOT SPOTS · ACES CUSTOM CARD

Card C · Company Commander C: Re-form the Teams

Front
COMPANY COMMANDERSECOND STAR LEAGUE / SLDFCORDERSMovement Phase: When a crippled unit uses Forced Withdrawal, add filter: 0. cover vs enemies.RED1. Objective2. L damage3. TMM4. PVYELLOW1. MV2. TMM3. PVBLUE1. Objective2. TMM3. Armor4. PVHOT SPOTS · ACES CUSTOM CARD
Back
COMPANY COMMANDERSECOND STAR LEAGUE / SLDFCSUPPORT ORDERSSpend up to 1 available Battlefield Support card.EMPLACEMENTS24"1. Rear2. L damage3. TMM4. PVARTILLERY1. MV2. TMM3. PVBSP CARDS1. enemies intemplate2. TMM3. PVSTRATEGY DECISIONSE: If this force's objective is completeD: If an enemy is behind any of your unitsA: If no enemy is within 24 inches of your unitsB: If no units are crippled and any enemy is within 24 inches of your unitsHOT SPOTS · ACES CUSTOM CARD

Card D · Company Commander D: Commit the Reserve

Front
COMPANY COMMANDERSECOND STAR LEAGUE / SLDFDORDERSInitiative Phase: Assign MOVE LAST to your unit with ( Armor, S damage).RED1. Objective2. MV3. TMM4. PVYELLOW1. S damage2. TMM3. PVBLUE1. Objective2. M damage3. TMM4. PVHOT SPOTS · ACES CUSTOM CARD
Back
COMPANY COMMANDERSECOND STAR LEAGUE / SLDFDSUPPORT ORDERSSpend up to 1 available Battlefield Support card.EMPLACEMENTS24"1. Rear2. MV3. TMM4. PVARTILLERY1. S damage2. TMM3. PVBSP CARDS1. enemies intemplate2. TMM3. PVSTRATEGY DECISIONSE: If this force's objective is completeC: If you lost more PV than the enemy this turnB: If any enemy has no armorA: If no enemy is within 24 inches of your unitsHOT SPOTS · ACES CUSTOM CARD

Card E · Company Commander E: Recover the Force

Front
COMPANY COMMANDERSECOND STAR LEAGUE / SLDFEORDERSAll your units start and remain in Forced Withdrawal. Movement Phase: Add movement filter: 0. cover vs enemies.RED1. S damage2. TMM3. PVYELLOW1. TMM2. Armor3. PVBLUE1. MV2. TMM3. PVHOT SPOTS · ACES CUSTOM CARD
Back
COMPANY COMMANDERSECOND STAR LEAGUE / SLDFESUPPORT ORDERSOnly spend Battlefield Support cards if they will hit target structure.EMPLACEMENTS24"1. Rear2. S damage3. TMM4. PVARTILLERY1. TMM2. Armor3. PVBSP CARDS1. enemies intemplate2. TMM3. PVSTRATEGY DECISIONSMaintain this strategyHOT SPOTS · ACES CUSTOM CARD

Original fan-authored faction archetype. BattleTech belongs to its respective owners. Generic portrait: BattleTech Wiki / BattleTech game portrait; original file: GuiTxrPort backerMiller utr.png

Deck portrait: BattleTech Wiki / BattleTech game portrait; original file: GuiTxrPort backerMiller utr.png

Research evidence

Original researched interpretation; balance requires playtesting. Generic portraits are not canonical likenesses. Ability packages do not automatically grant SPAs or SCAs.

Documented · high confidence: ELH, Nova Cats and Royal formations contribute different military traditions to the SLDF before the League’s dissolution. Sources: field-manual-updates

Inference · medium confidence: Original larger-force Coordinated Combined Arms interpretation. Exact priority rankings, transitions, initiative sequencing, support spending and regrouping thresholds are authored choices, not published faction rules. Sources: field-manual-updates, aces

Inference · high confidence: The local SPA/SCA and any published subcommand abilities are thematic research references only. No abilities, equipment, support, salvage, rewards or political effects are automatically granted. Sources: hotspots-local, aces

Sources

aces · BattleTech Aces Rulebook
Printed pages 8-9, 12, 16, 21, 38-39: anatomy, supported icons, targeting and filters, End Phase decisions and modifications.

aces-scan-0 · brothermfc_20261013_073128_002242.pdf
PDF pages 3-4: original MechWarrior A-E fronts/backs

aces-scan-1 · brothermfc_20261013_074142_002247.pdf
PDF pages 1-2: original Star Captain A-E fronts/backs

era-roster · Sarna era and faction navigation
https://www.sarna.net/wiki/BattleTech_eras and https://www.sarna.net/wiki/Essay:BattleTech_Factions; accessed 2026-10-13. The essay is a research lead, not canonical tactical evidence; primary books control generation.

field-manual-updates · Field Manual - Updates
PDF pages 93, 94, 95: Military practice and period context. Page numbers are PDF page indexes, not invented printed-page numbers.

hotspots-local · Hot Spots v305 SPA/SCA fallback
Local data/sca-book-rules.json and data/edge-abilities.json. Live edge/sca pages unavailable on 2026-10-13. Thematic comparison only; no ability grants.