HSHOT SPOTSSTEEL DOMINIONHOT SPOTS / CAMPAIGN CONTROL

Hot Spots help

Find a task or choose a topic. Help is available before and after signing in; the actions described still require the appropriate account permissions.

78 help topics.

Aces and Hot Spots organizers and authorized OpFor helpers

Special Orders and movement priorities

Apply Move First/Last, Forced Withdrawal, Fleeing, objectives and indirect-attack preparation during shared initiative.

Aces players and organizers

Aces player mission cycle

Read the briefing, agree decisions, prepare units, report results and review played missions.

Signed-in players and GMs

Pilot-card database

Search the shared scanned pilot-card collection without changing campaign hiring.

Players and campaign GMs

Between tracks: personnel and temporary hires

Hire Regular, Green and named personnel; draft temporary pilot cards and pay for their scheduled tracks.

Campaign GMs

GM dashboard and next campaign tasks

Find pending portrait reviews and continue saved mission, reporting and merchant workflows.

Players, GMs and administrators

Pilot portraits and GM upload approval

Choose a library portrait or submit an image for campaign GM approval.

Draconis Reach company players and GMs

Pilot SP accounts, investments and mission training

One permanent personal account with deposits, category transfers and rules-reset history.

Administrators, GMs and players

Required SPA, Edge ability and SCA choices

Configure required specializations and save each character's selected value.

Everyone

Getting started

Join the beta, sign in, and find your campaign.

Everyone

Sign-in and account security

Verify your email, link Google or Discord, and recover access.

Players

Requesting GM access

Apply to run campaigns and check the decision.

GMs

Campaigns and membership

Create a campaign, invite members, and keep site access separate.

Players and GMs

Your company, units and pilots

Maintain the roster, assign personnel, and record upgrades.

Players and GMs

Contracts, pay and history

Select contracts, track finances, and inspect earlier missions.

Players and GMs

Choosing the next contract by poll

Rank contract choices before a real-world deadline and review instant-runoff results before individual negotiation.

Players and GMs

Missions, tracks and waypoints

Run branching contracts and use reusable mission objectives.

Players and GMs

Star map and jump routes

Search systems, inspect monthly ownership, and highlight travel.

Everyone

Rules references and configuration

Find readable rules and understand who can change the shared catalog.

GMs and administrators

Importing rules and campaign data

Choose the correct importer and avoid importing into the wrong company.

Administrators

Managing the beta team

Issue invitations, review the waiting list, and approve GMs.

Administrators

Configuring sign-in services

Set up email, Google and Discord from Admin.

Administrators and players

Updates and troubleshooting

Apply releases safely and resolve common access or navigation problems.

Players, GMs and administrators

Writing contract and track briefings

Use character backgrounds, contract details, planets, OpFor and prior outcomes to generate narrative drafts for GM review.

GM and players

Campaign pages and navigation

Find setup, location, companies, contracts and mission preparation in the shared menus.

GM and players

Campaign location and merchant factions

Record contract travel and arrival, retain the last planet between contracts, and review merchant factions.

Game masters

Contract amendments and completion payouts

Change shared contract type and baseline, amend company terms, review repair evidence and pay completion once.

Players and game masters

Unit report sheets, salvage and purchases

Print selected units, record battlefield condition and recovery, award salvage, and purchase damaged units using campaign discounts.

Game masters

Look up MUL values for OpFor

Fetch current published base BV, PV and tonnage for an exact opposing unit, review it and update the OpFor budget safely.

GM and players

Calendar dates and contract track numbers

Schedule missions by calendar month and year, with separate track numbers within each contract.

GM and company owners

Changing campaign rules and rebuilding pilot SP

Return every investment to the same personal account without another grant or refund.

Campaign GMs; players can view saved stock

Generate merchant inventory

Generate, lock and reroll merchant stock; review company prices and record purchases.

Campaign GMs and administrators

GM inventories, OpFor and painted models

Maintain a private GM inventory library, reuse it across campaigns, and enforce physical chassis quantities.

Players and GMs

Shared roster selection and mission snapshots

Keep scale, selected units, support and BV/PV totals consistent across company and editable mission screens.

Campaign GMs and administrators

OpFor allocations and expanded budget combinations

Generate scale-based budgets, derive random combinations from verified book unit BV, track spending and choose spillover.

Campaign GMs and administrators

OpFor crew upgrades and named-character Handicap

Match Hinterlands skills, SPAs and SCAs, or purchase Draconis Reach crew upgrades using summed or veteran averaged Handicap.

Everyone

About, copyrights and credits

Learn about this fan-created campaign tool and find the official game and creator websites.

Players and GMs

Starting companies and equipment selection

Build a standard or Veteran starting force with live allowances, filters and GM approval.

Everyone; generation changes require the campaign GM

MegaMek random allocation tables

Browse weighted RATs and choose campaign collection, year, faction and equipment rating.

Game masters

Choose opposition, search units and enter existing forces

Build a force by name or fill its budgets automatically from available painted stock.

Players and game masters

Record pilot SPAs and resolve ability-count warnings

Find the ability editor and distinguish imported abilities from new paid purchases.

Everyone

Resolve validation warnings and return to your work

Click a red record warning to open its correction form, save the fix and return to the page where you started.

Game masters

Selected track menu and OpFor boundaries

Navigate one selected mission and manage enemy crews without editing player characters.

Game masters and players

Report unit conditions and bonus SP

Use separate player and OpFor damage pages to report damage; correct cached specifications separately and award track bonuses.

Players and game masters

Convert a Mek and share custom designs

Convert company equipment within its chassis family, with sale credit and additive model discounts.

Game masters and players

Salvage selection and priorities

Choose recovered units by company rounds or priority snake draft, then finalize purchases with mission accounting.

Players and GMs

Company invitation and first steps

Review an inherited company or work through pilots, equipment and assignments after accepting an invitation.

Administrators and GMs

Email delivery and invitation acceptance

Configure authenticated SMTP and monitor invitation acceptance notifications.

Campaign GMs and administrators

Reset a company and start over

Restart the same player company as Basic or Veteran Command with an audited reset.

GMs and players

Prepare the next between-contract session

Prepare private merchants and next-contract options before players finish salvage, results and payout.

GM and administrators

Permanently delete a company

Remove an accidental company and its records from the database.

Administrators

Delete a site account

Delete a sign-in account separately from its companies.

Everyone

Registration and campaign recruitment

Open verified registration, advertise campaign openings, and apply for a GM invitation.

GM

Final track and contract completion

Mark the last mission and move from track results into contract settlement.

Players and GMs

Override cards and card builder

Browse imported designs, build personal Override cards, configure weapon groups and print reusable vector sheets.

Players and campaign GMs

Unit roles on cards, rosters and reports

See a unit’s recorded combat role across merchant stock, company equipment, generated and manually selected OpFor, rosters, salvage, reports and unit choices.

Everyone

Unit record sheets and cards

Open Classic BattleTech, Alpha Strike and Override previews with the unit icon buttons.

GM

Campaign status notifications

Choose Discord or email for each campaign, with guided Discord channel setup.

Players and GMs

Company dashboard

Prioritize company actions and review finances, remaining units and pilot status.

Players and campaign GMs

Pilot records and GM corrections

Review named-pilot status; separate GM record corrections from personal SP allocation.

Players and GMs

Completed mission results and current repairs

Distinguish historical mission damage from the current company equipment state.

Campaign GMs and players

Merchant purchasing methods and snake draft

Configure purchasing, prioritize wanted equipment, review costs and accept a snake draft.

Campaign GMs

Campaign purchasing methods

Choose independent merchant and salvage purchasing defaults.

Campaign GMs and administrators

Aces cards and decks

Create versioned two-sided Aces cards and complete A–E decks with icons and pilot portraits.

Campaign GMs and administrators

Aces duplex printing and calibration

Generate paired PDF sheets for Letter/A4 and calibrate your own duplex printer.

Site administrators and submitting campaign GMs

Adopt and publish shared Aces cards

Review immutable submissions, retain artwork and publish explicit shared versions.

Everyone, including visitors without an account

Commander cards reference

Filter published A–E commander decks by era, category, faction and commander family; preview evidence and print duplex PDFs without signing in.

Players and campaign GMs

Override space profiles, capital ships and fighter squadrons

Print source-based space playtest packets, distinguish capital/standard values and build temporary fighter squadron sheets.

Players and GMs

Painted model availability

Review painted stock in configured company paint schemes, saved unit assignments and explicit purchase reservations.

Players and GMs

Pilot SP after creation and conversion

Recognize fully invested pilots, mission SP awards and unfinished system conversions.

Players and GMs

Equipment register and automatic model assignments

Review owned equipment and convert a Mek without repeating acquisition setup.

Players and campaign GMs

Mek conversion: source values and era access

Find eligible refits using source-calculated BV and regional technology dates.

Players and campaign GMs

Unit combat values and SP prices

Understand source-calculated BV/PV, miniature discounts, conversion prices and historical receipts.

Players and campaign GMs

DropShip services and customization

Hire an offered hull, manage upgrades and use its monthly and mission facilities.

Players and campaign GMs

Travel methods, arrival and league calendars

Review automatic shortest routes; configure time separately from transport pricing and confirm arrival with monthly effects.

Aces organizers and players

Aces campaigns and the shared force

Create a Scouring Sands campaign with one shared force, campaign-specific SP accounting and voted decisions.

Aces organizers and players

Aces reconnaissance, waypoints and reinforcements

Prepare the current sortie, reveal its information as play proceeds, and retain branch, dice and expense evidence.

Aces and Hot Spots organizers and players

Shared Aces decks and initiative

Alternate front-loaded movement groups, then resolve force combat with one automated shot at a time and unit sheets beside the workflow.

Aces and Hot Spots organizers and players

Online damage, visibility and aftermath

Apply location-based hits, resolve system-specific checks, undo pending damage and confirm batches before phase resolution.

Reviewed for v433. Release notes describe individual updates.