HSHOT SPOTSSTEEL DOMINIONHOT SPOTS / CAMPAIGN CONTROL

Lance Commander - Circinus Federation (3050-3052)

Circinus Federation · Clan Invasion era, 3050-3052; House and major Periphery traditions

Print this deck · Back to commander cards

Card A · Lance Commander - Circinus Federation A: Choose the Approach

Front
LANCE COMMANDERCIRCINUS FEDERATIONAORDERSInitiative Phase: Assign MOVE FIRST to your unit with ( MV, S damage).RED1. MV2. TMM3. PVYELLOW1. TMM2. Armor3. PVBLUE1. L damage2. TMM3. PVHOT SPOTS · ACES CUSTOM CARD
Back
LANCE COMMANDERCIRCINUS FEDERATIONASUPPORT ORDERSOnly spend Battlefield Support cards if they will hit target structure.EMPLACEMENTS24"1. Rear2. MV3. TMM4. PVARTILLERY1. TMM2. Armor3. PVBSP CARDS1. enemies intemplate2. TMM3. PVSTRATEGY DECISIONSE: If this force's objective is completeC: If you lost more PV than the enemy this turnD: If an enemy is behind any of your unitsB: If any enemy has no armorHOT SPOTS · ACES CUSTOM CARD

Card B · Lance Commander - Circinus Federation B: Strike the Opening

Front
LANCE COMMANDERCIRCINUS FEDERATIONBORDERSInitiative Phase: Add 2 to your initiative roll. Assign MOVE LAST to your unit with ( MV, M damage).RED1. Armor2. TMM3. PVYELLOW1. MV2. TMM3. PVBLUE1. Structure2. Armor3. TMMHOT SPOTS · ACES CUSTOM CARD
Back
LANCE COMMANDERCIRCINUS FEDERATIONBSUPPORT ORDERSOnly spend Battlefield Support cards if they will hit target structure.EMPLACEMENTS24"1. Rear2. Armor3. TMM4. PVARTILLERY1. MV2. TMM3. PVBSP CARDS1. enemies intemplate2. TMM3. PVSTRATEGY DECISIONSE: If this force's objective is completeC: If you lost more PV than the enemy this turnD: If an enemy is behind any of your unitsA: If no enemy is within 24 inches of your unitsHOT SPOTS · ACES CUSTOM CARD

Card C · Lance Commander - Circinus Federation C: Slip the Counterattack

Front
LANCE COMMANDERCIRCINUS FEDERATIONCORDERSMovement Phase: Before moving a unit, add movement filter: 0. cover vs enemies.RED1. L damage2. TMM3. PVYELLOW1. TMM2. Armor3. PVBLUE1. MV2. TMM3. PVHOT SPOTS · ACES CUSTOM CARD
Back
LANCE COMMANDERCIRCINUS FEDERATIONCSUPPORT ORDERSSpend up to 2 available Battlefield Support cards.EMPLACEMENTS24"1. Rear2. L damage3. TMM4. PVARTILLERY1. TMM2. Armor3. PVBSP CARDS1. enemies intemplate2. TMM3. PVSTRATEGY DECISIONSE: If this force's objective is completeD: If an enemy is behind any of your unitsA: If no enemy is within 24 inches of your unitsB: If no units are crippled and any enemy is within 24 inches of your unitsHOT SPOTS · ACES CUSTOM CARD

Card D · Lance Commander - Circinus Federation D: Secure the Escape

Front
LANCE COMMANDERCIRCINUS FEDERATIONDORDERSInitiative Phase: Assign MOVE LAST to your unit with ( MV, M damage).RED1. S damage2. TMM3. PVYELLOW1. MV2. TMM3. PVBLUE1. TMM2. Armor3. PVHOT SPOTS · ACES CUSTOM CARD
Back
LANCE COMMANDERCIRCINUS FEDERATIONDSUPPORT ORDERSSpend up to 2 available Battlefield Support cards.EMPLACEMENTS24"1. Rear2. S damage3. TMM4. PVARTILLERY1. MV2. TMM3. PVBSP CARDS1. enemies intemplate2. TMM3. PVSTRATEGY DECISIONSE: If this force's objective is completeC: If you lost more PV than the enemy this turnB: If any enemy has no armorA: If no enemy is within 24 inches of your unitsHOT SPOTS · ACES CUSTOM CARD

Card E · Lance Commander - Circinus Federation E: Break Contact

Front
LANCE COMMANDERCIRCINUS FEDERATIONEORDERSFor the rest of the sortie, all units are in Forced Withdrawal.RED1. S damage2. TMM3. PVYELLOW1. TMM2. Armor3. PVBLUE1. MV2. TMM3. PVHOT SPOTS · ACES CUSTOM CARD
Back
LANCE COMMANDERCIRCINUS FEDERATIONESUPPORT ORDERSOnly spend Battlefield Support cards if they will hit target structure.EMPLACEMENTS24"1. Rear2. S damage3. TMM4. PVARTILLERY1. TMM2. Armor3. PVBSP CARDS1. enemies intemplate2. TMM3. PVSTRATEGY DECISIONSMaintain this strategyHOT SPOTS · ACES CUSTOM CARD

Original fan-authored Aces archetype. BattleTech belongs to its respective owners.

Deck portrait: BattleTech Wiki / BattleTech game portrait; original file: GuiTxrPort backerFalkA utr.png

Research evidence

Original researched interpretation; balance requires playtesting. Generic portraits are not canonical likenesses. Ability packages do not automatically grant SPAs or SCAs.

Documented · high confidence: Circinian raiding and force-preserving retreat predate the Clan Invasion. The Black Warriors inherited a company-level combined-arms tradition; this archetype represents that raiding current, not every House Guard formation. Sources: periphery, periphery-handbook

Inference · medium confidence: Original Mobile Raid and Disengagement archetype: the precise priority ordering, five states, thresholds, initiative/token orders and support timing are authored interpretations, not published Clan rules. Fast attackers exploit damaged targets; the company profile coordinates existing conventional units and covers a costly withdrawal. Sources: periphery, periphery-handbook

Inference · medium confidence: Thematic limitation: Mobile raiders can overextend and struggle against prepared defenses. Conservative recovery can abandon an opportunity before the objective is secured. Sources: periphery, periphery-handbook

Inference · medium confidence: Rules lens: Rapid Strike and Fast Withdrawal as thematic inspiration only; no disguise, stolen equipment, extra movement or accounting grant. The existing Aces token/initiative precedents are used directly as card orders; no SPA or SCA is assigned. Sources: aces, scan0, scan1, hotspots-local

Sources

aces · BattleTech Aces Rulebook
Printed pp. 8-9, 12, 16, 21, 38-39: command cards, icons, targeting, filters, transitions and custom decks

scan0 · brothermfc_20261013_073128_002242.pdf
PDF pp. 3-4, MechWarrior A-E fronts/backs

scan1 · brothermfc_20261013_074142_002247.pdf
PDF pp. 1-2, Star Captain A-E fronts/backs

roster · Five Great Houses and five requested Periphery nations
Handbook: Major Periphery States major-state chapters; Circinus is included by explicit owner choice despite its Minor Periphery States classification. Great House era context: Era Report 3052, printed pp. 24-38.

periphery · The Periphery.pdf
Printed p. 64 (PDF p. 72), pre-invasion raids, failed conquest and force-preserving retreat

periphery-handbook · Handbook - Major Periphery States.pdf
Printed pp. 170-171 (PDF pp. 180-181), inherited Black Warriors company-level combined-arms tradition; later 3066 reinforcements, ranks and equipment excluded

sarna-faction · Sarna — Circinus Federation
https://www.sarna.net/wiki/Circinus_Federation, History / Military; accessed 2026-10-13. Later-era material excluded.

hotspots-local · Hot Spots v300 local SPA/SCA reference fallback
data/sca-book-rules.json; data/edge-abilities.json; read-only local SPA catalog snapshot. Live reference.php?section=edge/sca unavailable on 2026-10-13. Used as tactical inspiration only; no abilities granted.