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Company Commander - Circinus Federation (3050-3052)

Circinus Federation · Clan Invasion era, 3050-3052; House and major Periphery traditions

Print this deck · Back to commander cards

Card A · Company Commander - Circinus Federation A: Assemble the Strike

Front
COMPANY COMMANDERCIRCINUS FEDERATIONAORDERSInitiative Phase: Assign MOVE FIRST to your vehicleor infantry with ( M damage, PV), if present.RED1. Objective2. M damage3. TMM4. PVYELLOW1. MV2. TMM3. PVBLUE1. Objective2. L damage3. TMM4. PVHOT SPOTS · ACES CUSTOM CARD
Back
COMPANY COMMANDERCIRCINUS FEDERATIONASUPPORT ORDERSOnly spend Battlefield Support cards if they will hit target structure.EMPLACEMENTS24"1. Rear2. M damage3. TMM4. PVARTILLERY1. MV2. TMM3. PVBSP CARDS1. enemies intemplate2. TMM3. PVSTRATEGY DECISIONSE: If this force's objective is completeC: If you lost more PV than the enemy this turnD: If an enemy is behind any of your unitsB: If any enemy has no armorHOT SPOTS · ACES CUSTOM CARD

Card B · Company Commander - Circinus Federation B: Coordinate the Pressure

Front
COMPANY COMMANDERCIRCINUS FEDERATIONBORDERSInitiative Phase: Assign MOVE LAST to your unit with ( M damage, PV).RED1. Objective2. Armor3. TMM4. PVYELLOW1. M damage2. TMM3. PVBLUE1. Objective2. Structure3. Armor4. TMMHOT SPOTS · ACES CUSTOM CARD
Back
COMPANY COMMANDERCIRCINUS FEDERATIONBSUPPORT ORDERSOnly spend Battlefield Support cards if they will hit target structure.EMPLACEMENTS24"1. Rear2. Armor3. TMM4. PVARTILLERY1. M damage2. TMM3. PVBSP CARDS1. enemies intemplate2. TMM3. PVSTRATEGY DECISIONSE: If this force's objective is completeC: If you lost more PV than the enemy this turnD: If an enemy is behind any of your unitsA: If no enemy is within 24 inches of your unitsHOT SPOTS · ACES CUSTOM CARD

Card C · Company Commander - Circinus Federation C: Extract the Damaged

Front
COMPANY COMMANDERCIRCINUS FEDERATIONCORDERSMovement Phase: When a crippled unit uses Forced Withdrawal, add filter: 0. cover vs enemies.RED1. Objective2. L damage3. TMM4. PVYELLOW1. TMM2. Armor3. PVBLUE1. Objective2. MV3. TMM4. PVHOT SPOTS · ACES CUSTOM CARD
Back
COMPANY COMMANDERCIRCINUS FEDERATIONCSUPPORT ORDERSSpend up to 2 available Battlefield Support cards.EMPLACEMENTS24"1. Rear2. L damage3. TMM4. PVARTILLERY1. TMM2. Armor3. PVBSP CARDS1. enemies intemplate2. TMM3. PVSTRATEGY DECISIONSE: If this force's objective is completeD: If an enemy is behind any of your unitsA: If no enemy is within 24 inches of your unitsB: If no units are crippled and any enemy is within 24 inches of your unitsHOT SPOTS · ACES CUSTOM CARD

Card D · Company Commander - Circinus Federation D: Cover the Exit

Front
COMPANY COMMANDERCIRCINUS FEDERATIONDORDERSInitiative Phase: Add 2 to your initiative roll. Assign MOVE LAST to your unit with ( MV, S damage).RED1. Objective2. S damage3. TMM4. PVYELLOW1. MV2. TMM3. PVBLUE1. Objective2. M damage3. TMM4. PVHOT SPOTS · ACES CUSTOM CARD
Back
COMPANY COMMANDERCIRCINUS FEDERATIONDSUPPORT ORDERSSpend up to 2 available Battlefield Support cards.EMPLACEMENTS24"1. Rear2. S damage3. TMM4. PVARTILLERY1. MV2. TMM3. PVBSP CARDS1. enemies intemplate2. TMM3. PVSTRATEGY DECISIONSE: If this force's objective is completeC: If you lost more PV than the enemy this turnB: If any enemy has no armorA: If no enemy is within 24 inches of your unitsHOT SPOTS · ACES CUSTOM CARD

Card E · Company Commander - Circinus Federation E: Break Contact

Front
COMPANY COMMANDERCIRCINUS FEDERATIONEORDERSFor the rest of the sortie, all units are in Forced Withdrawal.RED1. S damage2. TMM3. PVYELLOW1. TMM2. Armor3. PVBLUE1. MV2. TMM3. PVHOT SPOTS · ACES CUSTOM CARD
Back
COMPANY COMMANDERCIRCINUS FEDERATIONESUPPORT ORDERSOnly spend Battlefield Support cards if they will hit target structure.EMPLACEMENTS24"1. Rear2. S damage3. TMM4. PVARTILLERY1. TMM2. Armor3. PVBSP CARDS1. enemies intemplate2. TMM3. PVSTRATEGY DECISIONSMaintain this strategyHOT SPOTS · ACES CUSTOM CARD

Original fan-authored Aces archetype. BattleTech belongs to its respective owners.

Deck portrait: BattleTech Wiki / BattleTech game portrait; original file: GuiTxrPort backerFalkM utr.png

Research evidence

Original researched interpretation; balance requires playtesting. Generic portraits are not canonical likenesses. Ability packages do not automatically grant SPAs or SCAs.

Documented · high confidence: Circinian raiding and force-preserving retreat predate the Clan Invasion. The Black Warriors inherited a company-level combined-arms tradition; this archetype represents that raiding current, not every House Guard formation. Sources: periphery, periphery-handbook

Inference · medium confidence: Original Coordinated Strike and Extraction archetype: the precise priority ordering, five states, thresholds, initiative/token orders and support timing are authored interpretations, not published Clan rules. Fast attackers exploit damaged targets; the company profile coordinates existing conventional units and covers a costly withdrawal. Sources: periphery, periphery-handbook

Inference · medium confidence: Thematic limitation: Mobile raiders can overextend and struggle against prepared defenses. Conservative recovery can abandon an opportunity before the objective is secured. Sources: periphery, periphery-handbook

Inference · medium confidence: Rules lens: Rapid Strike and Fast Withdrawal as thematic inspiration only; no disguise, stolen equipment, extra movement or accounting grant. The existing Aces token/initiative precedents are used directly as card orders; no SPA or SCA is assigned. Sources: aces, scan0, scan1, hotspots-local

Sources

aces · BattleTech Aces Rulebook
Printed pp. 8-9, 12, 16, 21, 38-39: command cards, icons, targeting, filters, transitions and custom decks

scan0 · brothermfc_20261013_073128_002242.pdf
PDF pp. 3-4, MechWarrior A-E fronts/backs

scan1 · brothermfc_20261013_074142_002247.pdf
PDF pp. 1-2, Star Captain A-E fronts/backs

roster · Five Great Houses and five requested Periphery nations
Handbook: Major Periphery States major-state chapters; Circinus is included by explicit owner choice despite its Minor Periphery States classification. Great House era context: Era Report 3052, printed pp. 24-38.

periphery · The Periphery.pdf
Printed p. 64 (PDF p. 72), pre-invasion raids, failed conquest and force-preserving retreat

periphery-handbook · Handbook - Major Periphery States.pdf
Printed pp. 170-171 (PDF pp. 180-181), inherited Black Warriors company-level combined-arms tradition; later 3066 reinforcements, ranks and equipment excluded

sarna-faction · Sarna — Circinus Federation
https://www.sarna.net/wiki/Circinus_Federation, History / Military; accessed 2026-10-13. Later-era material excluded.

hotspots-local · Hot Spots v300 local SPA/SCA reference fallback
data/sca-book-rules.json; data/edge-abilities.json; read-only local SPA catalog snapshot. Live reference.php?section=edge/sca unavailable on 2026-10-13. Used as tactical inspiration only; no abilities granted.