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Lance Commander - Regulan Fiefs (3145)

Regulan Fiefs · Dark Age (including Republic interval), 3145; dated source-backed archetype

Print this deck · Back to commander cards

Card A · Lance Commander A: Identify the Resistance

Front
LANCE COMMANDERREGULAN FIEFSAORDERSInitiative Phase: Assign MOVE FIRST to your unit with ( S damage, PV).RED1. M damage2. TMM3. PVYELLOW1. S damage2. TMM3. PVBLUE1. MV2. TMM3. PVHOT SPOTS · ACES CUSTOM CARD
Back
LANCE COMMANDERREGULAN FIEFSASUPPORT ORDERSSpend up to 2 available Battlefield Support cards.EMPLACEMENTS24"1. Rear2. M damage3. TMM4. PVARTILLERY1. S damage2. TMM3. PVBSP CARDS1. enemies intemplate2. TMM3. PVSTRATEGY DECISIONSE: If this force's objective is completeC: If you lost more PV than the enemy this turnD: If an enemy is behind any of your unitsB: If any enemy is within 12 inches of your unitsHOT SPOTS · ACES CUSTOM CARD

Card B · Lance Commander B: Drive the Attack

Front
LANCE COMMANDERREGULAN FIEFSBORDERSInitiative Phase: Add 2 to your initiative roll and assign MOVE LAST to your unit with ( S damage, PV).RED1. S damage2. TMM3. PVYELLOW1. M damage2. TMM3. PVBLUE1. Structure2. Armor3. TMMHOT SPOTS · ACES CUSTOM CARD
Back
LANCE COMMANDERREGULAN FIEFSBSUPPORT ORDERSSpend up to 2 available Battlefield Support cards.EMPLACEMENTS24"1. Rear2. S damage3. TMM4. PVARTILLERY1. M damage2. TMM3. PVBSP CARDS1. enemies intemplate2. TMM3. PVSTRATEGY DECISIONSE: If this force's objective is completeC: If you lost more PV than the enemy this turnD: If an enemy is behind any of your unitsA: If no enemy is within 24 inches of your unitsHOT SPOTS · ACES CUSTOM CARD

Card C · Lance Commander C: Re-form the Assault

Front
LANCE COMMANDERREGULAN FIEFSCORDERSMovement Phase: When a crippled unit uses Forced Withdrawal, add filter: 0. cover vs enemies.RED1. L damage2. TMM3. PVYELLOW1. TMM2. Armor3. PVBLUE1. MV2. TMM3. PVHOT SPOTS · ACES CUSTOM CARD
Back
LANCE COMMANDERREGULAN FIEFSCSUPPORT ORDERSSpend up to 2 available Battlefield Support cards.EMPLACEMENTS24"1. Rear2. L damage3. TMM4. PVARTILLERY1. TMM2. Armor3. PVBSP CARDS1. enemies intemplate2. TMM3. PVSTRATEGY DECISIONSE: If this force's objective is completeD: If an enemy is behind any of your unitsA: If no enemy is within 24 inches of your unitsB: If no units are crippled and any enemy is within 24 inches of your unitsHOT SPOTS · ACES CUSTOM CARD

Card D · Lance Commander D: Crush the Close Threat

Front
LANCE COMMANDERREGULAN FIEFSDORDERSInitiative Phase: Assign MOVE LAST to your unit with ( MV, S damage).RED1. S damage2. TMM3. PVYELLOW1. MV2. TMM3. PVBLUE1. Armor2. TMM3. PVHOT SPOTS · ACES CUSTOM CARD
Back
LANCE COMMANDERREGULAN FIEFSDSUPPORT ORDERSSpend up to 2 available Battlefield Support cards.EMPLACEMENTS24"1. Rear2. S damage3. TMM4. PVARTILLERY1. MV2. TMM3. PVBSP CARDS1. enemies intemplate2. TMM3. PVSTRATEGY DECISIONSE: If this force's objective is completeC: If you lost more PV than the enemy this turnB: If any enemy is within 12 inches of your unitsA: If no enemy is within 24 inches of your unitsHOT SPOTS · ACES CUSTOM CARD

Card E · Lance Commander E: End the Engagement

Front
LANCE COMMANDERREGULAN FIEFSEORDERSAll your units start and remain in Forced Withdrawal. Movement Phase: Add movement filter: 0. cover vs enemies.RED1. S damage2. TMM3. PVYELLOW1. TMM2. Armor3. PVBLUE1. MV2. TMM3. PVHOT SPOTS · ACES CUSTOM CARD
Back
LANCE COMMANDERREGULAN FIEFSESUPPORT ORDERSOnly spend Battlefield Support cards if they will hit target structure.EMPLACEMENTS24"1. Rear2. S damage3. TMM4. PVARTILLERY1. TMM2. Armor3. PVBSP CARDS1. enemies intemplate2. TMM3. PVSTRATEGY DECISIONSMaintain this strategyHOT SPOTS · ACES CUSTOM CARD

Original fan-authored faction archetype. BattleTech belongs to its respective owners. Generic portrait: BattleTech Wiki / BattleTech game portrait; original file: GuiTxrPort backerDoochin utr.png

Deck portrait: BattleTech Wiki / BattleTech game portrait; original file: GuiTxrPort backerDoochin utr.png

Research evidence

Original researched interpretation; balance requires playtesting. Generic portraits are not canonical likenesses. Ability packages do not automatically grant SPAs or SCAs.

Documented · high confidence: Regulan forces maintain independence from the rebuilt League and pursue a distinct strong military posture. Sources: field-manual-3145

Inference · medium confidence: Original small-force Relentless Local Pressure interpretation. Exact priority rankings, transitions, initiative sequencing, support spending and regrouping thresholds are authored choices, not published faction rules. Sources: field-manual-3145, aces

Inference · high confidence: The local SPA/SCA and any published subcommand abilities are thematic research references only. No abilities, equipment, support, salvage, rewards or political effects are automatically granted. Sources: hotspots-local, aces

Sources

aces · BattleTech Aces Rulebook
Printed pages 8-9, 12, 16, 21, 38-39: anatomy, supported icons, targeting and filters, End Phase decisions and modifications.

aces-scan-0 · brothermfc_20261013_073128_002242.pdf
PDF pages 3-4: original MechWarrior A-E fronts/backs

aces-scan-1 · brothermfc_20261013_074142_002247.pdf
PDF pages 1-2: original Star Captain A-E fronts/backs

era-roster · Sarna era and faction navigation
https://www.sarna.net/wiki/BattleTech_eras and https://www.sarna.net/wiki/Essay:BattleTech_Factions; accessed 2026-10-13. The essay is a research lead, not canonical tactical evidence; primary books control generation.

field-manual-3145 · Field Manual - 3145
PDF pages 112, 113: Military practice and period context. Page numbers are PDF page indexes, not invented printed-page numbers.

hotspots-local · Hot Spots v305 SPA/SCA fallback
Local data/sca-book-rules.json and data/edge-abilities.json. Live edge/sca pages unavailable on 2026-10-13. Thematic comparison only; no ability grants.