HSHOT SPOTSSTEEL DOMINIONHOT SPOTS / CAMPAIGN CONTROL

SPAs / Edge abilities

Select an ability row to read its rules. Reference points are not campaign SP.

Reset

79 matches · Page 1 of 6

AbilityPointsEligibilityClassic Edge
Animal Mimicry2Quad Mechs/Protomech PilotsWhen moving through woods, spend 1 Edge to ignore the additional woods MP cost for this movement. Terrain must otherwise be legal for the unit.
Antagonizer3AnyWhen an enemy declares weapon targets, spend 1 Edge to require it to direct one eligible weapon attack at you. You must be a legal target for that weapon with a final target number of 12 or less. Other weapons are unaffected.
Assassin1AnyBefore attacking a target from its rear arc, spend 1 Edge. Adjust the hit-location roll by +1 or -1 if the resulting location is rear torso armor.
Blood Stalker2AnyDuring your movement, spend 1 Edge to mark one enemy. That enemy receives -1 to its attack target numbers against you and +2 against other units. This ends when you are more than 12 hexes apart, either unit is destroyed, or you mark a different target. Only one mark from this ability can affect an enemy at a time.
Bulwark1AnyWhen receiving physical-attack damage, including your own Charge or DFA damage, spend 1 Edge to reduce received damage by 5.
Cautious1AnyAt the start of the Combat Phase, spend 1 Edge to face any direction. The book supplies no separate Total Warfare phase wording; agree the phase timing with the GM.
Cluster Hitter2AnyBefore rolling on the Cluster Hits Table for one weapon that hit, spend 1 Edge for +1 to that roll. Cap the modified result at 12; damage cannot exceed the weapon's maximum cluster result.
Combat Intuition3AnyAt the start of the turn, spend 1 Edge and take 1 pilot hit to move and resolve your weapon attacks before normal movement; their damage applies immediately. Make any consciousness check required by the pilot hit before acting. Those actions replace your normal movement and weapon attacks this turn. A vehicle crew instead suffers a Crew Stunned result after its early attacks.
Coolant Flush1MechsIn the End Phase, spend up to 2 Edge. Remove 4 heat for each Edge spent.
Cross-Country2Combat Vehicles Pilots that use Ground Movement TypesWhen beginning movement through water, spend 1 Edge to ignore additional water MP costs and depth-based movement limits for this move. This does not permit a prohibited movement mode to enter water or ignore breaching, submerged weapon limits, or drowning. Apply normal water conditions wherever the unit ends movement.
Demoralizer3AnyAfter making a weapon attack at medium range or closer, spend 1 Edge to force its target to make one applicable campaign morale check at the end of the phase, at +1 target number. If the scenario has no morale system, the target instead rolls 2D6 against its Piloting/Driving skill +1; failure imposes +1 on its attacks next turn.
Dodge2Mechs, Protomech PilotsWhen targeted by one physical attack, before its attack roll, spend 1 or 2 Edge to increase that attack's target number by the amount spent.
Dust-Off2VTOL, Fighter, Small Craft, Dropship PilotsWhen landing an airborne unit, spend 1 Edge to treat light woods in its landing footprint as clear solely for landing legality and landing Control Roll modifiers. Heavy woods, obstructions, and normal endpoint terrain effects remain.
Eager1AnyBefor the first Movement Phase of the sortie (only): Spend 2 Edge to make a Ground movement up to your MV or 5 whichever is less. This does not count as your movement for the first turn.
Eagle's Eyes2AnyIn the End Phase, spend 1 Edge to reveal hidden minefields within the sensor-detection range allowed by the scenario. If no sensor-detection range is defined, use 2 hexes. This reveals minefields, not hidden units.

Classic / Edge ability

Animal Mimicry

Reference points
2
Eligibility
Quad Mechs/Protomech Pilots

Proposed house rule - not playtested

When moving through woods, spend 1 Edge to ignore the additional woods MP cost for this movement. Terrain must otherwise be legal for the unit.

Source: Proposed house rule based on the supplied Override Edge conversion