HSHOT SPOTSSTEEL DOMINIONHOT SPOTS / CAMPAIGN CONTROL

Release notes

Short summaries of changes in this installation, newest first.

v118 · Clear chassis choices and Archer fallback evidence

Simplified chassis choices, added reviewed Archer fallback records and protected known metadata from sparse cache results.

v117 · Inventory chassis family selection

Added explicit chassis-family selection and family-specific weight, role and technology aggregation.

v116 · MUL name search filtered by unit type

Expanded type-filtered unit searches, combined roles, corrected weight classes and separated aerospace inventory categories.

v115 · Tech base for printable designs

Added tech-base selection and lookup for printable designs without treating them as physical stock.

v114 · Inventory MUL metadata and unpainted tech base

Added inventory metadata lookup and unpainted tech-base fields while preserving manual edits and showing source failures.

v113 · Spreadsheet-style inventory editing

Added spreadsheet-style inventory editing, multi-row saves, suggestions, filtering and unsaved-change protection.

v112 · Inventory column filters

Added combinable inventory filters, paging and matching quantity totals.

v111 · Fan-project About page and credits

Added the fan-project About page, credits, official resource links and footer attribution.

v110 · OpFor crew upgrade allowances

Added ruleset-specific enemy crew allowances, tracked skill purchases and refunds, and reviewed pilot contribution counts.

v109 · Distinguish unsaved roster previews from saved OpFor choices

Distinguished saved roster choices from unsaved previews and warned before losing edits.

v108 · Explicit player No Support choices

Displayed each company's No Support choice and used saved selections as defaults for new OpFor budgets.

v107 · Tracked OpFor allocations and expanded book-derived budgets

Added scale-based force/support pools, book-derived budget reviews, spillover tracking and inventory-limited RAT generation.

v106 · Consistent player and enemy totals throughout OpFor

Showed consistent saved player and enemy totals throughout OpFor, with explicit empty-force and missing-roster messages.

v105 · Synchronize company and editable mission rosters

Synchronized company and editable mission rosters while preserving locked snapshots, sit-outs and historical accounting.

v104 · OpFor budgets use saved player rosters

Used saved player scales, units and support choices for OpFor budgeting and optional packet splitting.